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Demos

Mega Drive/Genesis - Direct RGB Color: Chilly Willy's Direct Color DMA Demo v4 Wolf 3D

For more information view the Sega-16 thread below.

Quote from Chilly Willy:

"This is a thread for demos of the "new" video mode using DMA to generate a direct color RGB display on the MD. For details on how it works, you might read the long thread over at SpritesMind. In the meantime, devs like yours truely will post some examples here. This first example is a simple raycast engine like used in Wolf3D. It draws a simple level using a few W3D textures. You move around using the d-pad, and A and C strafe left/right. That's all this does at the moment. ... And now with collision detection! No more walking through walls, but you do slide along them nicely when at an angle. I also made sure every area in the map can be reached... which is good since you can't reach them by walking through the walls anymore. "

http://www.sega-16.com/forum/showthread.php?23426-Direct-Color-DMA-video...

 

Mega Drive/Genesis - Software 3D Rendering: Stef's StarFox Demo



Captured from real hardware: Sega Genesis model 1.
Normal Clock at start, 12Mhz after first pause, 10Mhz after second pause. The switch back to 12Mhz locked the game after that.

The demo is running only on Genesis hardware with no helper chips like the SVP. Currently it is in H32 mode, which is 256x224 resolution cut down to 256x160. Compare that to the SNES original 256x224 cut to 224x190.

Source: Stef at Sega-16

Mega Drive/Genesis - Software 3D Rendering: gasega68k's StarFox Demo



Captured from real hardware: Sega Genesis model 1.
Normal Clock at start, 12Mhz after first pause (1:22).

The demo, featuring textured polygon, is running only on Genesis hardware with no helper chips like the SVP or Super FX.

Source: gasega68k at Sega-16

Game Lists

2D Games with foreground parallax - Standard Definition

This is a list of 2D games for standard definition home systems with foreground parallax, which can be obtained by using an extra foreground layer (hardware support) or an additional pseudo-layer (software implementation).

The
foreground parallax can be used to improve the depth sensation in side scrolling games as well as to provide in game fullscreen graphical effects without pausing the gameplay. Some other uses are also possible but less common. 


Special thanks to the Sega-16 members goldenband, sheath, NeoVamp, Lync, Zebbe, Bottino, midnightrider, cowboyscowboys, Black_Tiger, TmEE, Foxysen, The Coop, Silence The Fallen, Guntz, LongAnimals, j_factor and Christuserloeser  for contributing to the Mega Drive/Genesis list. 
See the discussion here


Sega Mega Drive/Genesis (1988 hardware)
Aero the Acro-Bat 2 (1994)
Demo: youtu.be/xaZsgyxJzyE*** | youtu.be/aT7sRSCPogg?t=14m5s***
Alien Soldier (1995)
Demo: youtu.be/d_C4poYiz0k | youtu.be/3DezQgPPD3I
Alisia Dragoon (1992)
Demo:
youtu.be/wdiSnneMrLQ?t=13m48s
Altered Beast (1988)
Demo:
youtu.be/4LDI_XRwezA?t=1m12s
Arrow Flash (1990)
Demo:
youtu.be/eUp3Xpt7eB8?t=1m6s | youtu.be/eUp3Xpt7eB8?t=3m28s
Art of Fighting (1993)
Demo:
youtu.be/WB7aeGOtDYo?t=9m26s
Asterix and the Great Rescue (1993)
Demo: youtu.be/h1hOJ0tLNo4?t=2m34s
Asterix and the Power of the Gods (1995)

Demo:
youtu.be/WowqaANEZLo?t=3m40s | youtu.be/WowqaANEZLo?t=50m20s
Batman (1990)
Demo:
youtu.be/LN3edTR7Xb4?t=11s
Batman Forever (1995)
Demo:
youtu.be/NiAwnb-2q0o?t=1m29s
Batman Returns (1992)
Demo:
youtu.be/FQOk-p_k0_c?t=5m2s***
Battle Mania: Daiginjou (1993)
Demo:
youtu.be/rZ5cexuBW2Q?t=31m37s
Battle Squadron (1990)
Demo:
youtu.be/XnJmse4h8TY?t=4m26s
Bishoujo Senshi Sailor Moon (1994)
Demo:
youtu.be/F5uV_nJ3SoI?t=7m37s | youtu.be/fxxT5YAdLYI?t=56s | youtu.be/fxxT5YAdLYI?t=5m37s
Blades of Vengeance (1993)
Demo:
youtu.be/wN6X3BbPYRY?t=2m30s
Bram Stoker's Dracula (1993)
Demo:
youtu.be/sUciMmBV1cY?t=7m

Bubba 'n' Stix (1993)

Demo:
youtu.be/ojuuzSd6ziE?t=33s

Cheese Cat-Astrophe Starring Speedy Gonzales (1995)
Demo:
youtu.be/AAcb9KJl5c4?t=1m59s
Chelnov (1992)
Demo:
youtu.be/sw8P5AEDln0?t=7m33s
Chester Cheetah: Too Cool To Fool (1992)
Demo:
youtu.be/lktMpRHItuc?t=2m10s
Chester Cheetah: Wild Wild Quest (1993)
Demo:
youtu.be/ifZiILfxBk0?t=11s
Chuck Rock II: Son of Chuck (1993)
Demo:
youtu.be/BIjqmQRmbwo?t=11m12s
Contra: Hard Corps (1994)
Demo:
youtu.be/_mV5PhYxaaU?t=4m33s | youtu.be/smDF1-p743g?t=9m44s | youtu.be/smDF1-p743g?t=11m27s
Crystal's Pony Tale (1994)
Demo:
youtu.be/dycnfHXZ8Rw?t=2m27s
Desert Demolition Starring Road Runner and Wile E. Coyote (1995)
Demo:
youtu.be/sbf1rSxp500?t=7m8s
Disney's Aladdin (1993)
Demo:
youtu.be/9VR8acEbLV0?t=19m51s | youtu.be/9VR8acEbLV0?t=35m45s
Disney's Beauty and the Beast: Belle's Quest (1993)
Demo:
youtu.be/MfEgvJF_GaE?t=4m18s | youtu.be/MfEgvJF_GaE?t=4m29s
Disney's Beauty and the Beast: Roar of the Beast (1993)
Demo:
youtu.be/wyG7xxXrQt8?t=1m33s | youtu.be/MfEgvJF_GaE?t=15m7s
Disney's Bonkers (1994)
Demo:
youtu.be/NXkp1ImxiIY?t=1m25s
Disney's Pinocchio (1996)
Demo:
youtu.be/Gn5fOJqTscI?t=15m3s | youtu.be/f5fXmfmKyBI?t=4s***
Disney's Pocahontas (1996)
Demo:
youtu.be/zj4gOd4kffg?t=31m27s***
Disney's The Lion King (1994)
Demo:
youtu.be/Zp0FploW1Os?t=50m51s
Disney's Toy Story (1996)
Demo:
youtu.be/p5L-YtrQg5k?t=13m53s
DJ Boy (1990)
Demo:
youtu.be/kAhHjImK-FY?t=37s | youtu.be/my99_m2f3sU?t=6m23s
Doom Troopers (1995)
Demo:
youtu.be/GkhOWn2SVQ4?t=7m5s
Dragon: The Bruce Lee Story (1994)
Demo:
youtu.be/0isP6gr9S3Q?t=5m34s | youtu.be/0isP6gr9S3Q?t=6m8s
Dragon's Lair (1993 - Previously Unreleased)
Demo:
youtu.be/S9xWbIhC-0Q?t=21s***
Dynamite Headdy (1994)
Demo:
youtu.be/LHTWLcaJXcE?t=7m15s
Earnest Evans (1992)
Demo:
youtu.be/lxxPbyAb0Ac?t=12m10s
Earthworm Jim (1994)
Demo:
youtu.be/rmhJAFsQVhM?t=1m38s
Earthworm Jim 2 (1995)

Demo:
youtu.be/EretZPOQHM0?t=1m59s
Eliminate Down (1993)
Demo:
youtu.be/xT38VjKxOZI?t=1m33s
ESWAT: Cyber Police (1990)
Demo:
youtu.be/VaK7ofbGIcw?t=6m10s***
Eternal Champions (1993)
Demo:
youtu.be/6g9cab6qibc?t=7m46s | youtu.be/w9RoU32zO68?t=37s | youtu.be/BbZhFxFgAr4?t=35s
Ex-Mutants (1992)
Demo:
youtu.be/3TeddbM2xgc?t=29s | youtu.be/b6kaXN5Cwmk?t=27s | youtu.be/f8yOKgCv7F8?t=25s
Exo-Squad (1995)
Demo:
youtu.be/INnOE0Tbsug?t=2m50s*** | youtu.be/KgQjtx8tkI8?t=38s***
Fantasia (1991)
Demo:
youtu.be/Mx04FvJUPdA?t=54s
Fatal Fury (1993)
Demo:
youtu.be/o5GovV0c3pk?t=1m54s***
Fatal Fury 2 (1994)
Demo:
youtu.be/FY2z477usHw?t=2m51s
Flink (1994)
Demo:
youtu.be/lxa3LtzRfDg?t=1m30s
Gaiares (1990)
Demo:
youtu.be/fonV4oT4haw?t=5m44s
Garfield: Caught in the Act (1995)
Demo:
youtu.be/EO4vwfg6Ie0?t=9m10s | youtu.be/jvL5J7G_yJI?t=13m46s
Gargoyles (1995)
Demo:
youtu.be/wzW0aP771Kw?t=4m7s***
Golden Axe (1989)
Demo:
youtu.be/Yr8-woRCEiM?t=4m46s | youtu.be/Yr8-woRCEiM?t=10m25s
Golden Axe III (1993)
Demo:
youtu.be/SODJu5CvlhY?t=9m33s
Gunstar Heroes (1993)
Demo:
youtu.be/sk7pt--94ko?t=15m | youtu.be/sk7pt--94ko?t=47m4s
Gynoug (1991)
Demo:
youtu.be/MWBMUNKUyzo?t=10m2s
Heavy Nova (1992)
Demo:
 
youtu.be/1VlfPZ-LUA4?t=10m38s
Magical * Taruruuto-kun (1992) 
Demo:
 
youtu.be/ACJDs805nKc?t=2m11s
Maou Renjishi (1991)
Demo:
youtu.be/CgAGrZLzTbA?t=6m5s
Marko's Magic Football (1994)
Demo:
youtu.be/YJnkIee-7ag?t=6m46s
Marsupilami (1995)
Demo:
youtu.be/U-ugr85SWDQ?t=1m39s
Mazin Saga Mutant Fighter (1993)
Demo:
 
youtu.be/dYdnP10TIj8?t=3m12s
McDonald's Treasure Land Adventure (1993)
Demo:
youtu.be/hiozOQWed6o?t=1m48s
Mega Turrican (1994)
Demo:
youtu.be/Tp5XlH90Sgc?t=38m7s
Michael Jackson's Moonwalker (1990)
Demo:
youtu.be/zk1C0AhshtU?t=7m51s
Mick & Mack as the Global Gladiators (1992)
Demo: youtu.be/TwT9UlOrYiI?t=1m57s
Mickey Mania (1994)

Demo:
youtu.be/inCunWkTllA?t=1m20s
Mighty Morphin Power Rangers (1994)
Demo:
youtu.be/fPQ4eiSJ4sI?t=1m55s
Mighty Morphin Power Rangers: The Movie (1995)
Demo:
youtu.be/170Lp542McU?t=2m34s | youtu.be/LPY1B8bN7lI?t=8m32s
Monster World IV (1994)
Demo:
youtu.be/CX5_pBnADfY?t=4m45s***
Mortal Kombat 3 (1995)
Demo:
youtu.be/IIc0zPyeXFI?t=13m13s
Mr. Nutz (1994)
Demo:
 
youtu.be/_WuHK1iA7LsLs?t=1h16m15s***
Mr. Nutz 2 (1994 - Previously Unreleased)
Demo:
youtu.be/dR8bL9dMuHI?t=50m31s***
Mystic Defender (1989)
Demo:
youtu.be/cujc_0c7MYs?t=2m7s
Outlander (1992)

Demo:
youtu.be/OHPB_IxEDSA?t=5m3s
Phantasy Star II (1989)
Demo:
youtu.be/eoUL9AdKrEY?t=7m55s | youtu.be/eoUL9AdKrEY?t=14m48s
Pink Goes to Hollywood (1993)
Demo:
youtu.be/M5DkoZ8kOv8?t=9s
Psycho Pinball (1994)

Demo:
youtu.be/d630TiyrH9U?t=1m36s
Puggsy (1993)
Demo:
youtu.be/ztkNek9MNgw?t=6m33s***
Pulseman (1994)
Demo:
youtu.be/qiZCl1iDhLw?t=6m33s | youtu.be/S9-rb0Sh5HU?t=1m27s
Ranger X (1993)
Demo:
youtu.be/Z8A2Yyg3eAs?t=1m54s | youtu.be/JHmRyankggk
Red Zone (1994)
Demo:
youtu.be/NQxU2CIVb3c?t=7m57s
Ristar (1995)
Demo:
youtu.be/vM0jSdPxe3o?t=10m20s
Rolling Thunder 3 (1993)
Demo:
youtu.be/ufsqktw34DI?t=6m29s
Second Samurai (1994)
Demo:
youtu.be/uWAMPtEcBFU?t=40m9s***
Shadow of the Beast (1991)
Demo:
youtu.be/m2peJvG0MUc?t=6s
Shaq Fu (1994)
Demo:
youtu.be/YmpDh2sTc2s?t=2m
Sol-Deace (1992)
Demo:
youtu.be/BhuVh-nalCs?t=16s
Soleil (1994)
Demo:
youtu.be/4NIXM0sFATo?t=2m57s | youtu.be/D9DNIpSVjLc?t=10m15s | youtu.be/Wmvp59p86Po?t=4m48s
Sonic The Hedgehog (1991)
Demo:
youtu.be/x7PGguaSD5k
Sonic The Hedgehog 2 (1992)
Demo:
youtu.be/IRQ1QTA1YTc
Sonic The Hedgehog 3 (1993)
Demo:
youtu.be/gnokWaBb16s?t=1m30s
Splatterhouse Part 2 (1992)
Demo:
youtu.be/H2rv4cf87lg?t=13m25s | youtu.be/H2rv4cf87lg?t=19m34s | youtu.be/H2rv4cf87lg?t=31m26s
Street Fighter II' Plus: Champion Edition (1993)
Demo:
youtu.be/S8KsOFYB75M?t=5m20s
Streets of Rage (1991)
Demo:
youtu.be/H_Iu9mJbHWE?t=40m16s
Streets of Rage 2 (1992)

Demo:
youtu.be/rxg1ofbrISU?t=5s
Streets of Rage 3 (1994)
Demo:
youtu.be/17WJhdscUhQ?t=3m6s
Sunset Riders (1992)
Demo:
youtu.be/l_nACIsPNXM?t=1m36s
Super Airwolf (1991)
Demo:
youtu.be/-3DM4Ob68IA?t=2m59s
Super Smash T.V. (1992)
Demo:
youtu.be/qoh_tREhoLI?t=1m25s
Super Street Fighter II: The New Challengers (1994)
Demo:
youtu.be/RermPMEp8MM?t=2m14s
Sword of Sodan (1990)
Demo:
youtu.be/_ABEaPRCydI?t=1m59s | youtu.be/_ABEaPRCydI?t=4m53s | youtu.be/_ABEaPRCydI?t=6m40s
Taz in Escape from Mars (1994)
Demo:
youtu.be/MJhaVvKIx4k?t=26m21s*** | youtu.be/MJhaVvKIx4k?t=39m23s***
Teenage Mutant Ninja Turtles: Return of the Shredder (1992)
Demo:
youtu.be/Ditki1yqF3Q?t=7s
The Adventures of Batman & Robin (1995)
Demo:
youtube.com/watch?v=C3KO3bBPjg0
The Great Circus Mystery (1994)
Demo:
youtu.be/l5MWaxbzIuw?t=8s*** | youtu.be/fs7Kntk78Nw?t=1m30s***
The Pirates of Dark Water (1994)
Demo:
youtu.be/SLxqWFw2tTc?t=1h3m23s***
The Ren & Stimpy Show Presents: Stimpy's Invention (1993)
Demo:
youtu.be/TJ8q_ouyZxo?t=2m15s
The Super Shinobi (1989)
Demo:
youtu.be/77-jO0NVahk?t=14s
The Super Shinobi II (1993)
Demo:
youtu.be/STdb3YDwuEg?t=13s
Thunder Force IV (1992)
Demo:
youtu.be/UMB-OAodJ4w?t=1m56s
Time Dominator 1st (1994)

Demo:
youtu.be/SRl8UNzmGpk?t=7m10s***
Time Trax (1994 - Previously Unreleased)
Demo:
youtu.be/hHS-JvSPfgk?t=3m28s*** | youtu.be/hHS-JvSPfgk?t=7m40s***
ToeJam & Earl in Panic on Funkotron (1993)
Demo:
youtu.be/HshXSNqM9cI?t=11m30s | youtu.be/Ya_OPSPRKDI?t=14m32s
Tom Mason's Dinosaurs for Hire (1993)
Demo:
youtu.be/j-MtPtZwgF8?t=2m20s
Toxic Crusaders (1992)
Demo:
youtu.be/99w2RdyoiT4?t=1m29s
Vampire Killer (1994)

Demo:
youtu.be/YVP1I7l9PJ0?t=32s | youtu.be/YVP1I7l9PJ0?t=18m| youtu.be/YVP1I7l9PJ0?t=28m25s
Vectorman (1995)
Demo:
youtu.be/IORZ49e-b1U?t=19m5s | youtu.be/IORZ49e-b1U?t=23m21s | youtu.be/IORZ49e-b1U?t=31m27s
Vectorman 2 (1996)
Demo:
youtu.be/NsC__n59jmI?t=14m6s
X-Men 2: Clone Wars (1995)

Demo:
youtu.be/Kg57aoaG7Sc | youtu.be/VnBTzkVrVJ0?t=19m46s
Whip Rush (1990)
Demo:
youtu.be/Oh2yym2VRuk?t=1m41s
Wonder Boy V: Monster World III (1991)
Demo:
youtu.be/KEtumiBjpqQ?t=8m41s
World of Illusion Starring Mickey Mouse & Donald Duck (1992)
Demo:
youtu.be/z14tilKYHL8?t=2m15s
Yogi Bear's Cartoon Capers (1994)
Demo:
youtu.be/Z4r5SXXk-VU?t=40m54s***
Yuu Yuu Hakusho: Makyo Toitsusen (1994)

Demo:
youtu.be/MnCG84LmgMQ?t=1m11s
Zero the Kamikaze Squirrel (1994)
Demo:
youtu.be/ZVTkFVcFHfg?t=37m27s*** | youtu.be/ZVTkFVcFHfg?t=46m34s***

Total: 127 games


Gameplay demos are from real hardware unless stated otherwise.
***Only emulated gameplay videos are available for this part of the game.

Games with 3D graphics running at 60 fps - 5th Generation Consoles

This is a list of games with 3D graphics which run at 60 frames or 60 fields per second on 5th generation consoles.

Some games aren't fully 3D or only have special modes featuring 60 fps support, so they will be listed and described as such. 



Atari Jaguar (1993 Hardware)

BattleSphere (2000) (Variable frame rate which peaks at 60 fps)
BattleSphere Gold (2002) (Variable frame rate which peaks at 60 fps)

Total: 2 games


Sega Saturn (1994 Hardware)
All-Japan Pro Wrestling featuring Virtua (1997)
Clockwork Knight: Pepperouchau's Adventure (1994) (Characters are 2D sprites; 2D gameplay)
Clockwork Knight 2 (1995) (Characters are 2D sprites; 2D gameplay)
Dead or Alive (1997)
DecAthlete (1996)

Digital Dance Mix Vol. 1: Namie Amuro (1997)
Fighters Megamix (1996)
Fighting Vipers (1996)
Guardian Heroes (1996) (Seems to be using 3D floors)
Goiken Muyou: Anarchy in the Nippon
(1997)
Last Bronx (1997)

Layer Section II (1997) (60 fps but with some heavy slowdown at times)
Mass Destruction (1997)

Panzer Dragoon II Zwei (1996) (Only cutscenes are 60 fps but they're rendered in real time)
Radiant Silvergun (1998)
(Some characters and items are 2D sprites; 2D gameplay)
Savaki (1998)

Shinrei Jusatsushi Taromaru (1997) (Several backgrounds and some platforms are 3D)
Skeleton Warriors (1996) (Characters and several items are 2D sprites; 2D gameplay)
Street Racer Extra (1996)

Tempest 2000 (1996)
Terra Cresta 3D (1997)
Thunder Force V (1997) (Enemies and some background objects are 3D)
Virtua Fighter 2 (1995)

Virtua Fighter Kids (1996)
Zero Divide: The Final Conflict (1997)

Total: 25 games

 

Sony Playstation (1994 Hardware)
Agent Armstrong (1997) (2D sprites in a 3D world)
Battle Arena Toshinden 3 (1996)
(60 fps mode is optional and non-textured)
BattleSport (1997) (Some items are 2D sprites)
Blockids (1996)
(Static 2D backgrounds and 2D characters; fully 3D table)
Bloody Roar (1997)
Bloody Roar 2: Bringer of the New Age (1999)
Boxing (2000)
Colin McRae Rally
(1998) (Hidden feature and it's limited to Time Trial and Rally modes)
Critical Blow (1997)
   â–ºGame sample recorded at 60 fps and additional info available here.
Crime Killer (1998)
Dance Dance Revolution 5th Mix (2001)
Dead or Alive (1998)
Doraemon: Nobita to Fukkatsu no Hoshi (1996) (Player's characters and items are 2D sprites)
Dynasty Warriors (1997)

Ehrgeiz (1998)
Einhander (1998) (2D gameplay)
Fighters' Impact (1997)
Fighting Illusion K-1 GP 2000 (2000)
   â–ºGame sample recorded at 60 fps and additional info available here.
Fighting Illusion V: K-1 Grand Prix '99 (1999)
Fighting Illusion: K-1 Grand Prix '98 (1998)
Finger Flashing (1999) (Just the floor is 3D but it scrolls at 60 fps when you run)
Floating Runner: Quest for the 7 Crystals (1996)

   â–ºGame sample recorded at 60 fps and additional info available here
.
Forsaken (1998)

Funky Boxers (2002)
G-Darius (1998) (Bullets and other items are 2D sprites; 2D gameplay; slowdown may be heavy)
Ganbare Goemon: Kurunara Koi! Ayashige Ikka no Kuroi Kage (1998)
Garou Densetsu Wild Ambition (1999)
Gauntlet Legends (2000
)
(60 fps but with occasional slowdown)
Geom Cube (1994) (Bare bones Blockout-esque 3D graphics but solid 60 fps nonetheless)
Genei Tougi: Shadow Struggle (1996)

   â–ºGame sample recorded at 60 fps and additional info available here.
Goiken Muyou II (1998)
Gran Turismo (1997) (Hidden Hi-Fi mode, which is Time Trial-only and limited to a few tracks)
Hard Blow (1997)
Hermie Hopperhead: Scrap Panic (1995) (3D bonus levels are solid 60 fps)
Hyper Final Match Tennis (1996)
I.Q. Final (1998)
(Empty background; fully 3D table and character)
I.Q.: Intelligent Qube (1997) (Empty background; fully 3D table and character)
Invasion From Beyond (1998)
iS: Internal Section (1999)

K-1 World Grand Prix 2001 Kaimakuden (2001)
Kamen Rider (1998)
Kamen Rider Agito (2001)
Kamen Rider Kuuga (2000)
Kamen Rider Ryuki (2002) (60 fps but with occasional slowdown)
Kamen Rider V3 (2000)
Kensei: Sacred Fist (1998)

Kickboxing (2001)
Klonoa: Door to Phantomile (1997) (Characters and several items are 2D sprites; 2D gameplay)
Kula World (1998)

Landmaker (1999) (Only the console-exclusive modes are 3D; bare bones graphics but solid 60 fps)
Lattice: 200EC7 (2000)
Mad Stalker: Full Metal Force (1997) (Only the floor is 3D)
Magical Date: Doki Doki Kokuhaku Daisakusen (1997) (Most of the mini-puzzles run at 60 fps)
Micro Machines V3 (1997)

Mortal Kombat 4 (1998)
Moto Racer (1997) (30+ variable frame rate reaches 50-60 fps in some spots and often in time trial)
Motor Toon GP R (1996) (Motor Toon Grand Prix 2's mini-game)
Motorhead (1998) (60 fps mode is optional and limited to 2 AI cars)
Muppet RaceMania (2000)
N2O: Nitrous Oxide (1998)
Night Raid (2002) (Some backgrounds and items are 2D; 2D gameplay)
Omega Boost (1999)
One on One (1998)
Pong: The Next Level (1999)
(30 fps prior and after the match but solid 60 fps during the gameplay)
PowerSlave (1997) (30+ variable frame which peaks at 60 fps in some areas)
R-Type Delta (1998)
(2D gameplay)
Rapid Racer (1997)
Rascal (1998)
RayCrisis (2000) (60 fps but with occasional slowdown)
RayStorm (1996)
(60 fps but with occasional slowdown)
RC de GO! (2000)
Ridge Racer Turbo (1998)
(R4: Ridge Racer Type 4 bonus disc; the arcade game limited to 2 AI cars)
Rival Schools (1998)
Running Wild (1998)
Sanvein (2000)
Shake Kids (1998) (2D sprites in a 3D world; combo screen run at 30 fps, the rest of the game is 60 fps)
Shin Nippon Pro Wrestling: Toukon Retsuden 2
(1996)
(Using a cheat, single matches-only, no background and no judge)
Shin Nippon Pro Wrestling: Toukon Retsuden 3 (1998) (Optional, single matches-only and no judge)
Shiritsu Justice Gakuen: Nekketsu Seishun Nikki 2 (1999)
Skeleton Warriors (1996) (Characters and several items are 2D sprites; 2D gameplay)
SlamScape (1996)
Street Fighter EX 2 Plus (1999)
Street Fighter EX Plus Alpha (1997)
Street Racer Extra (1996)
Tekken (1995)
Tekken 2 (1996)
Tekken 3 (1998)
Tempest X3 (1996)
The Granstream Saga (1997)
The Helicopter (2000)
Trash It (1997) (50 fps PAL-only release, characters are 2D sprites; 2D gameplay)
Thunder Force V: Perfect System
(1998) (Enemies and some background objects are 3D)
Tobal 2 (1997)

Tobal No. 1 (1996)
Tomba! (1997) (Characters and several items are 2D sprites)
Umihara Kawase Shun (1997) (All platforms are 3D)
Umihara Kawase Shun: Second Edition (2000) (All platforms are 3D)
Victory Boxing (2000)
Virtual Hiryu no Ken (1997)
Vs. (1997)
Xevious 3D/G (1997)
Zen-Nippon Pro Wrestling: Ouja no Kon (1999)
Zero Divide 2: The Secret Wish (1997)
   â–ºGame sample recorded at 60 fps and additional info available here.

Total: 103 games
 

Nintendo 64 (1996 Hardware)
Dark Rift (1997)
F-Zero X (1998)
Gauntlet Legends (1999) (30+ fps variable frame rate which may peak at 60 fps)
Killer Instinct Gold (1996) (2D sprites and 2D gameplay in a 3D world)
Mortal Kombat 4
(1998)Dark Rift (1997)
Virtual Hiryu no Ken 1.5 (1998) (included in Flying Dragon) (variable frame rate which may peak at 60 fps)


Total: 6 games


Games with TATE mode - Standard Definition

This is a list of games with TATE (vertically oriented, rotated display) mode video output support released for Standard Definition home systems. 

Special thanks to Pep Alacant for contributing with the X68000 list.


Sharp X68000 (1987 Hardware)
Cho Ren Sha 68K (1995) (256x256 resolution, using 224x256 playfield)
Dragon Spirit (1988) (256x256 resolution, using 224x256 playfield) (arcade resolution was 224x288)
Star Force (1993) (256x256 resolution, using 224x256 playfield)

Total: 3 games
 

Sega Saturn (1994 Hardware)
1942 (Capcom Generation 1: Dai 1 Shuu Gekitsuiou no Jidai) (1998)
1943 Battle of Midway (Capcom Generation 1: Dai 1 Shuu Gekitsuiou no Jidai) (1998)
1943 Kai (Capcom Generation 1: Dai 1 Shuu Gekitsuiou no Jidai) (1998)
Batsugun (1996)

Battle Garegga (1998)
Commando (Capcom Generation 4: Dai 4 Shuu Kokou no Eiyuu) (1998)
DonPachi (1996)
DoDonPachi (1997)
Exed Exes (Capcom Generation 3: Dai 3 Shuu Koko ni Rekishi Hajimaru) (1998)
Game Tengoku: The Game Paradise! (1997)
Gekirindan: Time Travel Shooting (1997)
Gun Frontier (Arcade Gears) (1997)
Gunbird (1995)
Gunsmoke (Capcom Generation 4: Dai 4 Shuu Kokou no Eiyuu) (1998)
Image Fight (Image Fight & X-Multiply) (1998)
Kyuukyoku Tiger II Plus (1997)
Layer Section (1995)
Mercs (Capcom Generation 4: Dai 4 Shuu Kokou no Eiyuu) (1998)
Shienryu (1997)
Shippuu Mahou Daisakusen: Kingdom-Grandprix (1996)
Skull Fang (1997)
Sonic Wings Special (1996)
Strikers 1945 (1996)
Strikers 1945 II (1998)
Vulgus (Capcom Generation 3: Dai 3 Shuu Koko ni Rekishi Hajimaru) (1998)
Zippy Race (Irem Arcade Classics) (1996)

Total: 26 games


Sony Playstation (1994 Hardware)
1942 (Capcom Generation 1: Dai 1 Shuu Gekitsuiou no Jidai) (1998)
1943 Battle of Midway (Capcom Generation 1: Dai 1 Shuu Gekitsuiou no Jidai) (1998)
1943 Kai (Capcom Generation 1: Dai 1 Shuu Gekitsuiou no Jidai) (1998)
Assault 
(Namco Museum Vol. 4) (1996)
Assault Plus (Namco Museum Vol. 4) (1996)
Bomb Bee (Namco Museum Vol. 2) (JP version only) (1996)
BurgerTime (Arcade's Greatest Hits: The Midway Collection 2) (1997)
Centipede (
Arcade's Greatest Hits: The Atari Collection 1) (1996)
Commando 
(Capcom Generation 4: Dai 4 Shuu Kokou no Eiyuu) (1998)
Cutie Q (Namco Museum Vol. 2) (JP version only) (1996)
Dig Dug 
(Namco Museum Vol. 3) (1996)
DonPachi (1996)
DoDonPachi (1998)
Dragon Spirit (Namco Museum Vol. 5) (1997)
Dragon Saber (Namco Museum Encore) (1997)
Exed Exes (Capcom Generation 3: Dai 3 Shuu Koko ni Rekishi Hajimaru) (1998)
Galaga (Namco Museum Vol. 1) (1995)
Galaxian 
(Namco Museum Vol. 3) (1996)
Gaplus 
(Namco Museum Vol. 2) (1996)
Grobda 
(Namco Museum Vol. 2) (1996)
Gunsmoke (Capcom Generation 4: Dai 4 Shuu Kokou no Eiyuu) (1998)
Image Fight (Image Fight & X-Multiply) (1998)
Joust 2: Survival of the Fittest (Arcade's Greatest Hits: The Midway Collection 2) (1997)
King & Balloon 
(Namco Museum Encore) (1997)
Kyuukyoku Tiger (Toaplan Shooting Battle 1) (1996)
Mappy 
(Namco Museum Vol. 2) (1996)
Mercs (Capcom Generation 4: Dai 4 Shuu Kokou no Eiyuu) (1998)
Millipede
(Arcade's Greatest Hits: The Atari Collection 1) (1997)
Motos 
(Namco Museum Encore) (1997)
Ms. Pac-Man 
(Namco Museum Vol. 3) (1996)
Pac-Man (Namco Museum Vol. 1) (1995)
Pac-Mania 
(Namco Museum Vol. 5) (1997)
Phozon 
(Namco Museum Vol. 3) (1996)
Raiden DX (1997)
Raiden (Raiden Project) (1995)
Raiden II (Raiden Project) (1995)
Rompers (Namco Museum Encore) (1997)
Sonic Wings Special (1996)
Strikers 1945 (1996) 
Strikers 1945 II (Only in the JP version) (1998)
Super Breakout (Arcade's Greatest Hits: The Atari Collection 1) (1996)
Super Pac-Man 
(Namco Museum Vol. 2) (US version only) (1996)
Super Xevious  (Namco Museum Vol. 2) (1996) or (Xevious 3D/G+) (1997)
Tiger-Heli (Toaplan Shooting Battle 1) (1996)
Twin Cobra (Toaplan Shooting Battle 1) (1996)
Valkyrie no Densetsu (Namco Museum Vol. 5) (1997)
Vulgus (Capcom Generation 3: Dai 3 Shuu Koko ni Rekishi Hajimaru) (1998) 
Xevious  (Namco Museum Vol. 2) (1996) or (Xevious 3D/G+) (1997)
Xevious Arrangement  (Namco Museum Vol. 2) (1996) or (Xevious 3D/G+) (1997)
Zippy Race (Irem Arcade Classics) (1996)

Total: 50 games


Sega Dreamcast

Gunbird 2
Ikaruga
Karous
Psyvariar 2
Radirgy
Shikigami No Shiro 2
Trigger heart Exelica
Trizeal
Under Defeat


Sony Playstation 2
Contra 
Dodonpachi Dai ou jou 
Dragon Blaze
Espgaluda
Gunbird 1 
Gunbird 2 
Homura 
Ibara 
Mushihime sama 
Psyvariar 2 
Psyvariar Medum Unit 
Psyvariar Revision 
Radirgy  
Raiden III 
Shikigami No Shiro (Japanese version only) 
Shikigami No Shiro II  
Trigger heart Exelica
XII Stag 


Nintendo GameCube
 
Ikaruga 
Radirgy Generic 
Shikigami No Shiro II 


Nintendo Wii
Illvelo
Shikigami No Shiro III 
Ultimate Shooting Collection


Microsoft XBox
Psyvaria 2 
Shikigami No Shiro
Shikigami No Shiro II 


 

 

 

 

Games with Widescreen support - Standard Definition

This is a list of games with widescreen (16:9) video output support in the 5th generation of game consoles or earlier.  Only pre-6th generation games will be listed to present console games released before widescreen TVs and monitors were common.

The vast majority of these games use the anamorphic 16:9 format as their widescreen modes.  So you'll need to set your TV/monitor to stretch the image to full screen to get your game to display correctly. Some games, though, were letterboxed in widescreen; so in such cases you'll need to set your TV/monitor to crop or zoom the image in order to get full widescreen video output.

Special thanks to Genesis Knight  for contributing to the Saturn, Genesis and Sega CD lists.
Special thanks to A Black Falcon, EddieJ1984 and cheaterdragon1 for contributing to the N64 list.

 

Sega Mega Drive/Sega Genesis (1988 Hardware)
World Cup USA 94 (1994) (anamorphic 16:9 option) 

Total: 1 game


Mega CD/Sega CD (1991 Hardware)

The Ninja Warriors (1993) (forced letterbox 4:3; requires crop/zoom TV function for fullscreen)
World Cup USA 94 (1993)
(anamorphic 16:9 option)

Total: 2 games


Super 32X/Mega 32X/Sega 32X (1994 Hardware)
Virtua Fighter (1995) (anamorphic 16:9 option)

Total: 1 game


Sega Saturn (1994 Hardware)
All-Japan Pro Wrestling featuring Virtua (1997) (anamorphic 16:9 option)
Baroque (1998) (anamorphic 16:9 option)
Christmas NiGHTS (1996)
 (anamorphic 16:9 option)
NiGHTS Into Dreams... (1996) (anamorphic 16:9 option)
Panzer Dragoon II Zwei (1996) (anamorphic 16:9 option)
Stellar Assault SS (1998) (forced letterbox 4:3; requires crop/zoom TV function for fullscreen)
Touge: King the Spirits (1995) (anamorphic 16:9 option)
Touge: King the Spirits 2 (1997) (anamorphic 16:9 option)

Total: 8 games

 

Sony Playstation (1994 Hardware)
Aqua GT (anamorphic 16:9 option)
Bloody Roar 2: Bringer of the New Age
(anamorphic 16:9 option)
C3 Racing/Max Power Racing (letterbox 4:3 option/anamorphic 16:9 option)
Codename Tenka (anamorphic 16:9 option)
Colin McRae Rally (anamorphic 16:9 option)
F1 2000 (anamorphic 16:9 option)
F1 Championship Season 2000 (anamorphic 16:9 option)
Formula 1 (anamorphic 16:9 option)
Formula 1 98 (anamorphic 16:9 option)
Ghost In The Shell (anamorphic 16:9 option)
J's Racin' (1997) (anamorphic 16:9 option)
J-League Jikkyou Winning Eleven 2000 (anamorphic 16:9 option)
J-League Jikkyou Winning Eleven 2000 2nd (anamorphic 16:9 option)
J-League Jikkyou Winning Eleven 2001 (anamorphic 16:9 option)
J-League Jikkyou Winning Eleven 3 (anamorphic 16:9 option)
J-League Jikkyou Winning Eleven '98-'99 (anamorphic 16:9 option)
JGTC: All-Japan Grand Touring Car Championship (1998) (anamorphic 16:9 option)
Moto Racer World Tour (anamorphic 16:9 option)
Ms. Pac Man Maze Madness (anamorphic 16:9 option)
Need for Speed: Porsche 2000 (anamorphic 16:9 option)
Pac-Man World (anamorphic 16:9 option)
Puzzle Bobble 3 DX (anamorphic 16:9 option)
Racingroovy VS (anamorphic 16:9 option)
Rush Hour (anamorphic 16:9 option)
Snow Racer '98 (anamorphic 16:9 option) (through code, see www.gamefaqs.com/ps/930722-snow-racer-98/cheats)
This is Football (anamorphic 16:9 option)
This is Football 2 (anamorphic 16:9 option)
TNN Motor Sports Hardcore TR (letterbox 4:3 option/anamorphic 16:9 option)
TOCA Championship Racing
(anamorphic 16:9 option)
TOCA World Touring Cars (anamorphic 16:9 option)
Touge Max: Saisoku Driver Master (anamorphic 16:9 option)
Triple Play 2000 (anamorphic 16:9 option)
Triple Play 2001 (anamorphic 16:9 option)
Triple Play Baseball (anamorphic 16:9 option)
V-Rally Championship Edition 2 (anamorphic 16:9 option)
Wip3out (anamorphic 16:9 option)
Wip3out: Special Edition (anamorphic 16:9 option)
World Soccer Jikkyou Winning Eleven 3: World Cup France '98 (anamorphic 16:9 option)
World Soccer Jikkyou Winning Eleven 4
(anamorphic 16:9 option)
Worms Armageddon
(anamorphic 16:9 option)
Yarudora Series Vol. 1: Double Cast
(letterbox 4:3 option/16:9 friendly option)
Yarudora Series Vol. 2: Kisetsu o Dakishimete (letterbox 4:3 option/16:9 friendly option)
Yarudora Series Vol. 3: Sampaguita (letterbox 4:3 option/16:9 friendly option)
Yarudora Series Vol. 4: Yukiwari no Hana (letterbox 4:3 option/16:9 friendly option)

Total: 44 games


Nintendo 64 (1996 Hardware)
007: The World is Not Enough (anamorphic 16:9 option)
Armorines: Project S.W.A.R.M. (letterbox 4:3 option; requires the expansion pack; requires crop/zoom TV function for fullscreen)
Army Men: Sarge's Heroes
(letterbox 4:3 option; requires crop/zoom TV function for fullscreen)
Army Men: Sarge's Heroes 2 (letterbox 4:3 option; requires crop/zoom TV function for fullscreen)
Banjo-Tooie (anamorphic 16:9 option)
Daikatana (letterbox 4:3 option; requires the expansion pack; requires crop/zoom TV function for fullscreen)
Donkey Kong 64 (anamorphic 16:9 option; requires the expansion pack)
Excitebike 64 (letterbox 4:3 option; requires the expansion pack; requires crop/zoom TV function for fullscreen)
GoldenEye 007 (letterbox 4:3 option/anamorphic 16:9 option; "Full", "Wide" and "Cinema" options for each aspect ratio)
Hybrid Heaven
(anamorphic 16:9 option)
Jet Force Gemini (letterbox 4:3 option; requires crop/zoom TV function for fullscreen)
Ken Griffey Jr's Slugfest for N64 (letterbox 4:3 option; requires crop/zoom TV function for fullscreen)
Mickey's Speedway USA
(letterbox 4:3 option; requires crop/zoom TV function for fullscreen)
Perfect Dark (letterbox 4:3 option/anamorphic 16:9 option; "Full", "Wide" and "Cinema" options for each aspect ratio)
Road Rash 64 (letterbox 4:3 option/anamorphic 16:9 option)
South Park (letterbox 4:3 option; requires the expansion pack; requires crop/zoom TV function for fullscreen)
Starshot: Space Circus Fever (letterbox 4:3 option; requires crop/zoom TV function for fullscreen)
Stunt Racer 64 (letterbox 4:3 option; requires crop/zoom TV function for fullscreen) 
Superman: The New Superman Adventures
(letterbox 4:3 option; requires crop/zoom TV function for fullscreen)
Top Gear Overdrive
(letterbox 4:3 option; requires crop/zoom TV function for fullscreen)
Turok: Rage Wars
(letterbox 4:3 option; requires the expansion pack; requires crop/zoom TV function for fullscreen)
Turok 2: Seeds of Evil
(letterbox 4:3 option; requires the expansion pack; requires crop/zoom TV function for fullscreen)
Turok 3: Shadow of Oblivion (letterbox 4:3 option; requires the expansion pack; requires crop/zoom TV function for fullscreen)
World Driver Championship (letterbox 4:3 option; requires crop/zoom TV function for fullscreen) 

Total: 24 games

Mega Drive/Genesis - Overclock compatibility list

 

               
  Game Title Performance changes with 10 MHz overclock Performance changes with 12 MHz overclock Graphic issues Sound issues The game glitched/froze during overclocked gameplay (nick name, playing time, model, board revision, 68K brand/model) Additional notes
  Air Diver Runs significantly faster, doesn't look choppier anymore. Runs significantly faster, doesn't look choppier anymore.        
  Alien Soldier Dramatically reduces the slowdown in most of the boss fights, but you still notice it in some of them. No more noticeable slowdowns in the entire game; really impressive.        
  Arrow Flash Dramatically reduces the slowdown in most of the boss fights, but you still notice it in some of them. No more noticeable slowdowns in the entire game.        
  Awesome Possum           Analysis requested by goldenband
  Bio-Hazard Battle (Crying) Dramatically reduces the slowdown in 1P mode. In 2P mode, still some heavy slowdowns in spots. Removes the slowdown from 1P mode. 2P has light slowdowns in spots.        
  Comix Zone Removes the occasional slowdown. Removes the occasional slowdown.        
  Curse           Analysis requested by goldenband
  Cyber-Cop (Corporation) Frame rate improved but still a chore to play. Frame rate improved but still a chore to play.        
  Darius II (Sagaia) Removes the slowdown that occurred when fighting against some type of enemies. Removes the slowdown that occurred when fighting against some type of enemies.        
  David Crane's Amazing Tennis           Analysis requested by goldenband
  Double Dragon II Removes the permanent slowdown. Removes the permanent slowdown.        
  Duke Nukem 3D Reduces the permanent slowdown, noticeably increasing the frame rate. Reduces the permanent slowdown, noticeably increasing the frame rate.       At 12 MHz it seems to feel too fast/responsive, so the 10 MHz setting seems to be best here.
  Earthworm Jim No effect. No effect.        
  Earthworm Jim 2 No effect. No effect.        
  Eliminate Down Removes the occasional slowdown. Removes the occasional slowdown.        
  F-15 Strike Eagle II Reduces the permanent slowdown making the game playable. Reduces even more the permanent slowdown making the game more playable.        
  F-22 Interceptor Reduces the permanent slowdown making the game a lot more playable. Reduces even more the permanent slowdown making the game a lot more playable.        
  Fantasia       Messed up at 10 Mhz with lots of missing and wrong notes. At 12 Mhz, the sound is almost gone, with the occassional note playing. #1 villahed94, 30 minutes for each overclock setting, Genesis model 1, VA5/VA6, plastic Motorola 68000 8 MHz ( (68EC000P8) Needs to be verified in other models and board revisions.
  Gaiares Removes the occasional slowdown. Removes the occasional slowdown.        
  Gods           Analysis requested: "has slowdown when enough enemies that can fire are on screen. I didn't notice any till late lv 3 but you could probably find more if you let enemies live dangerously long." by Starmist
  Grind Stormer (V-V) Reduces the mega heavy slowdown during more intense moments, making the game not "broke" anymore. Reduces the mega heavy slowdown during more intense moments, making the game playable like any other good 16-bit shooter.        
  Gunstar Heroes Significantly less slowdown in 2P mode during some boss fights. No noticeable slowdown in 2P mode anymore.        
  Hard Drivin'           Analysis requested by goldenband
  Herzog Zwei           Analysis requested: "to see if it will still slowdown with the overclock. It takes a long session of fortifying to get it to that point though." by sheath
  Hit The Ice Significantly less slowdown during matches. No noticeable slowdown anymore.        
  Lotus Turbo Challenge (Lotus II on the Amiga) Runs significantly faster, closer to the original Amiga version. Runs a bit faster than with 10 MHz overclock.        
  Lotus II (Lotus III on the Amiga) Runs significantly faster, closer to the original Amiga version. Runs a bit faster than with 10 MHz overclock.        
  Mega Man: The Wily Wars Removes the permanent slowdown. Removes the permanent slowdown.        
  Mortal Kombat 3 Reduces the slowdown during combos and the permanent slowdown when fighting against/with Smoke. Reduces even more the slowdown during combos and the permanent slowdown when fighting against/with Smoke.        
  OutRun Removes the slowdown when you're overtaking cars but do NOT speed up the game like in Super Hang-On 'cause it's limited to 20 fps in software. Removes the slowdown when you're overtaking cars but do NOT speed up the game like in Super Hang-On 'cause it's limited to 20 fps in software.        
  Panorama Cotton Reduces the heavy slowdown in spots but do NOT speed up the game like in Super Hang-On 'cause its frame rate is limited in software. Reduces the heavy slowdown in spots but do NOT speed up the game like in Super Hang-On 'cause its frame rate is limited in software.        
  Psycho Pinball Keeps the scrolling smooth using the faster speeds and reduces the slowdown in multi-ball mode. Keeps the scrolling smooth using the faster speeds and reduces even more the slowdown in multi-ball mode.        
  Race Drivin'           Analysis requested by goldenband
  Road Rash Reduces the permanent slowdown making the game more playable. Reduces even more the permanent slowdown making the game more playable.        
  Road Rash II Reduces the permanent slowdown making the game more playable. Reduces even more the permanent slowdown making the game more playable.        
  Road Rash III Reduces the permanent slowdown making the game more playable. Reduces even more the permanent slowdown making the game more playable.        
  Rocket Knight Adventures Removes the slowdown when hitting bosses/lots of enemies. Removes the slowdown when hitting bosses/lots of enemies.        
  Samurai Shodown (Samurai Spirits) Removes the slodown in most cases, but it will still show slowness when fighting with Tam Tam (much more if both players chose him) and in Nakoruru's stage. Completely removes the slowdown.        
  Sonic Spinball Reduces the permanent slowdown and makes the scrolling significantly smoother. Removes the permanent slowdown and makes the scrolling significantly smoother.        
  Sonic The Hedgehog Removes the slowdown when Sonic loses his rings. Removes the slowdown when Sonic loses his rings.        
  Sonic The Hedgehog 2 Removes the slowdown when Sonic loses his rings. Also, it removes the slowdown in some stages. Speeds up the bonus stages (making them even harder). Dramatically reduces the slowdown in 2P mode. Removes the slowdown when Sonic loses his rings. Also, it removes the slowdown in some stages. Speeds up the bonus stages (making them even harder; I really don't recommend playing them at 12 MHz unless you're some sort of super Shinobi). Removes the slowdown in 2P mode.        
  Sparkster     Can't even get it to start. If started it in stock speed, halt and switch to 10MHz, the game just crashes.   #1 evildragon, 1 minute, Genesis model 1, VA3, ceramic Motorola 68000 12 MHz Needs to be verified in other models and board revisions.
  Streets of Rage (Bare Knuckle) Reduces the slowdown when you have the screen filled with enemies. Removes the slowdown when you have the screen filled with enemies.        
  Super Hang-On (Rev00 rom; the older one) Runs significantly faster, closer to the arcade sensation. Runs a bit faster than with 10 MHz overclock, nothing really noticeable.   Checkpoint beep plays faster than normal.   sheath reported sound issues depending on the original cartridge used. Some copies work perfect, others have issues. No problems when using Everdrive MD.
  Teenage Mutant Ninja Turtles: The Hyperstone Heist (Teenage Mutant Ninja Turtles: Return of the Shredder)       The music is messed up, playing too fast. #1 Troyus, 1 minute, European Mega Drive model 1, VA7 Needs to be verified in other models and board revisions.
  The Adventures of Batman & Robin No effect. No effect. Model 1 Genesis VA5/VA6: no issues at any clock (7.67 MHz; 10 MHz; 12 MHz). Model 1 Genesis VA3: badly glitched once you start playing at 10 MHz. Model 1 Genesis VA5/VA6: no issues at any clock (7.67 MHz; 10 MHz; 12 MHz). Model 1 Genesis VA3: timing issues, missing notes, weird sounds; nightmare at 10 MHz. #1 evildragon, 1 minute, Genesis model 1, VA3, ceramic Motorola 68000 12 MHz Needs to be verified in other models and board revisions.
  The Great Circus Mystery (Mickey to Minnie: Magical Adventure 2 )           Analysis requested: "I noticed some slowdowns on the the Haunted House (Stage 3) on the section where it starts to collapse." by ReBirFh
  The Punisher     Overclock causes very occasional graphic glitching that returns to normal.   #1 sheath, ?, Genesis model 1, VA5/VA6, plastic Motorola 68000 8 MHz The game locks up with the overclock after an unspecified amount of time.
  The Super Shinobi (The Revenge Of Shinobi) Removes the slight slowdown in the later levels. Removes the slight slowdown in the later levels.        
  Thunder Force III Removes the occasional slowdown. Removes the occasional slowdown.        
  Thunder Force IV (Lightening Force: Quest for the Darkstar) Removes or dramatically reduces the slowdown when you have the screen filled with enemies or fighting against big enemies. Removes the slowdown when you have the screen filled with enemies or fighting against big enemies.        
  Two Crude Dudes (Crude Buster) Reduces the slowdown when you have the screen filled with enemies. Also, it reduces the freeze time when decompressing characters sprites (most noticeable in 2P mode due to the higher number of enemies). Removes the slowdown when you have the screen filled with enemies. Also, it reduces the freeze time when decompressing characters sprites (most noticeable in 2P mode due to the higher number of enemies).        
  Uchuu Senkan Gomora (Bio-Ship Paladin) Significantly less slowdown in 1P but still quite slower than what it should be, especially in the hardest difficulty setting. Still quite slow in 2P mode, barely playable. In 1P mode, very similar to the arcade speed in normal difficult and with tolerable slowdowns in the hardest difficulty setting. In 2P mode it's playable now but still suffers with the screen filled with enemies and explosions.        
  Ultimate Mortal Kombat 3 Reduces the slowdown during combos and the permanent slowdown when fighting against/with Smoke. Reduces even more the slowdown during combos and the permanent slowdown when fighting against/with Smoke.        
  Valis Removes or dramatically reduces the slowdown when you have the screen filled with enemies or fighting against big enemies. Removes the slowdown when you have the screen filled with enemies or fighting against big enemies.        
  Vectorman     Some graphical glitches at 10 MHz.   #1 evildragon, 1 minute, Genesis model 1, VA3, ceramic Motorola 68000 12 MHz Needs to be verified in other models and board revisions.
  Viewpoint Reduces the heavy slowdown during battles but do not remove it completely and it will still struggle badly in some spots. Reduces even more the heavy slowdown during battles but do not remove it completely and it will still struggle badly in some spots.        
  Winter Challenge Plays noticeably faster. Plays noticeably faster.   Develops sound problems that seem self correcting. #1 sheath, ?, Genesis model 1, VA5/VA6, plastic Motorola 68000 8 MHz  
  Wonder Boy III: Monster Lair Removes most of the slowdown in 2P mode. No noticeable slowdown anymore.        
  WWF Wrestlemania: The Arcade Game Reduces the permanent slowdown when you're fighting against 3 other wrestlers. Removes the permanent slowdown when you're fighting against 3 other wrestlers.        
  World of Illusion Starring Mickey Mouse & Donald Duck Removes the permanent slowdown in one of the later levels when playing co-op. Removes the permanent slowdown in one of the later levels when playing co-op.        
  Zero Tolerance Reduces the permanent slowdown making the game a lot more playable. Reduces even more the permanent slowdown making the game a lot more playable.        

 

Neo Geo CD games separated by loading times, playability and frame cuts

This list was compiled by Pep Alacant according to his experience using real hardware.
 

Games with only an initial loading or with short loading times between levels/rounds/fights:  
2020 Super Baseball (1995)
ASO II: Last Guardian (1994)
Baseball Stars 2 (1994)
Baseball Stars Professional (1995)
Breakers (1997) (using "Simple Select" option)
Burning Fight (1994)
Choujin Gakuen Gowcaizer (1995) (using "Shortcut" option)
Choutetsu Brikin'ger (1996)
Crossed Swords (1994)
Crossed Swords II (1995)
Cyber-Lip (1995)
Double Dragon (1995)
Dunk Dream (1995)
Fighter's History Dynamite (1994)
Flying Power Disk (1995)
Futsal: 5 on 5 Mini Soccer (1996)
Galaxy Fight: Universal Warriors (1995)
Garou Densetsu (1994)
Garou Densetsu Special (1994)
Ghost Pilots (1995)
Janshin Densetsu: Quest of Jongmaster (1995)
Joy Joy Kid (1994)
King of the Monsters 2 (1994)
Last Resort (1994)
League Bowling (1994)
Magical Drop 2 (1996)
Magician Lord (1994)
Mahjong Kyoretsuden (1994)
Metal Slug (1996)
Mutation Nation (1995)
NAM-1975 (1994)
Neo Drift Out: New Technology (1996)
Ninja Combat (1994)
Ninja Commando (1994)
Oshidashi Zintrick (1996)
OverTop (1996)
Power Spikes II (1995)
Puzzle Bobble (1995)
Raguy (1994)
Rally Chase (1994)
Riding Hero (1995)
Robo Army (1995)
Ryuuko no Ken (1994)
Samurai Spirits (1994)
Sengoku Denshou (1995)
Sengoku Denshou 2 (1995)
Shogi no Tatsujin: Master of Syougi (1995)
Soccer Brawl (1995)
Sonic Wings 2 (1994)
Sonic Wings 3 (1995)
Super Sidekicks (1994)
Super Sidekicks 2 (1994)
The Super Spy (1994)
Top Hunter (1994)
Top Player's Golf (1994)
Twinkle Star Sprites (1997)
Viewpoint (1995)
World Heroes (1994)
World Heroes 2 (1994)
World Heroes 2 Jet (1994)
World Heroes Perfect (1995)

 

Games with longer loading times but still playable and enjoyable:
Garou Densetsu 2: Arata-naru Tatakai (1994)
Metal Slug 2 (1998)
Ninja Master's Haou Ninpou-chou (1996) (using "Shortcut" option; it also has a lot of frame cuts)
Pulstar (1995)
Real Bout Garou Densetsu 2 (1998)
Ryuuko no Ken 2 (1994)
Shin Samurai Spirits: Haohmaru Jigokuhen (1994)
Shin-Oh-Ken (1996) (using "Shortcut" option)
The King of Fighters '94 (1994)
The King of Fighters '95 (1995)
The King of Fighters '96 (1996)
Tsukai Gan Gan Koshinkyoku (1994)

 

Games whose long loading times hurt the gameplay:    
Fire Suplex (1995)
Fu'un Mokushiroku: Kakutou Sousei (1995)
Real Bout Garou Densetsu (1996)
Real Bout Garou Densetsu Special (1997)
Samurai Spirits: Zankurou Musouken (1995)
Samurai Spirits: Amakusa Kourin (1996)
Super Sidekicks 3 (1995)
Tengai Makyou Shinden (1995) (Lots of cuts)
The King of Fighters '97 (1997)
The King of Fighters '98 (1998)
The King of Fighters '99 (1999)

 

Games which are barely playable due to extremely long loading times, frame cuts and graphical simplifications:  
Art of Fighting: Ryuuko no Ken Gaiden (1996)
Bakumatsu Rouman: Gekka no Kenshi (1998)
Bakumatsu Rouman Dai Ni Maku: Gekka no Kenshi (1999)
Shinsetsu Samurai Spirits: Bushidou Retsuden (1997)