Saturn and PS1

Alien Trilogy Comparison

 


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Black Dawn Comparison

Black Dawn - Saturn S-VideoBlack Dawn - PS1 S-VideoBlack Dawn - Saturn S-VideoBlack Dawn - PS1 S-VideoBlack Dawn - Saturn S-VideoBlack Dawn - PS1 S-VideoBlack Dawn - Saturn S-VideoBlack Dawn - PS1 S-VideoBlack Dawn - Saturn S-VideoBlack Dawn - PS1 S-VideoBlack Dawn - Saturn S-Video

Duke Nukem 3D Comparison

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Duke Nukem 3D

Genre: 
3D First Person Shooter, Crude Sexualized Humor
Critique: 
Real Time Dynamic Lighting, 30 Frames Per Second
System: 
Sega Saturn
Region: 
North America
Release Month: 
12
Release Year: 
1997
Publisher: 
Sega
Notable: 
Yes

 

 


Compare to PS1 ->

Complete: 
Complete
Boxed: 
 
Cart Only: 
 
Wanted: 
No

Duke Nukem: Total Meltdown

System: 
Playstation
Region: 
North America
Release Month: 
12
Release Year: 
1997
Publisher: 
GT Interactive
Notable: 
.

 


Compare to Saturn ->

Complete: 
0
Boxed: 
 
Cart Only: 
 
Wanted: 
No

Hardcore 4x4 Comparison


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Need for Speed Comparison

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Powerslave Comparison

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Powerslave

System: 
Playstation
Region: 
North America
Release Month: 
3
Release Year: 
1997
Publisher: 
Playmates
Notable: 
.

 

 

 


Compare to Saturn ->

Complete: 
0
Boxed: 
 
Cart Only: 
 
Wanted: 
No

Powerslave

Genre: 
3D First Person Shooter, Dynamic Lighting
Critique: 
Real time lighting changes, 30FPS, Dithered Transparency
System: 
Sega Saturn
Region: 
North America
Release Month: 
12
Release Year: 
1996
Publisher: 
Playmates
Notable: 
Yes

 

 

 


Compare to PS1 ->

Complete: 
Complete
Boxed: 
 
Cart Only: 
 
Wanted: 
No

Rage Racer and Sega Touring Car Championship

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Real 3D versus Fake 3D

One of these things is not like the other.  One is made with quadrilaterals, the other with triangles.  Popularly referred to all over the Internet as "sprites" or "polygons."  Misdirected mathematical assumptions aside, let's focus on something else.  Draw distance.  At what draw distance does a game become "good" at 3D?  We will start with the most obvious examples, popularized by the most emmanently unbiased game magazine ever, Edge/NextGeneration.

On the left we have the rushed Saturn launch game Daytona USA, often pointed to as evidence that the Saturn was "not a 3D system."  On the right, we have Wipeout by the legendary Psygnosis, often pointed to as the reason why the Playstation was clearly better at 3D games.  Present in both, texture warping, pop in, lower detail vehicle models than contemporary 3D Arcade titles. 

But, how about that draw distance?  Is one better than the other, or is one simply less obvious because of the background color?

Saturn Pre-Launch Daytona USA ----- ----- ----- Flawless PS1 Wipeout

Meanwhile....

Saturn 1996 Daytona CCE ----- ----- ----- Daytona USA Model 2

Daytona USA, Daytona Netlink Edition/CE(Improved Draw Distance). and Model 2 Emulator:
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Daytona Championship Circuit Edition (1996), Daytona Netlink Edition/CE(Improved Draw Distance):
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Edge/NextGeneration Magazine - Summer 1995

"Saturn was not designed for fast 3D..." Jason Brookes, "Viewpoint," Edge, July 1995, 19.1"...the Playstation is the most powerful home system available..." Allan Murphy, SCEE Developer Support, "Viewpoint, Letters," Edge, August 1995, 18.2 "the crucial graphical weakness ... is that it blocks in huge chunks of scenery disturbingly late," Jason Brookes, "testscreen," Edge, June 1995, 72.3 "...Ridge Racer has established an unassailable lead over Daytona." Jason Brookes, "testscreen," Edge, June 1995, 734 "The artificial intellegence of Daytona's cars is greatly superior to Ridge Racer's...there are up to 40 cars on track at once." Jason Brookes, "testscreen," Edge, June 1995, 74.5 "...Saturn Daytona fails to capture the arcade experience that PlayStation Ridge Racer so convincingly delivers." Jason Brookes, "testscreen," Edge, June 1995, 75.6

Count of Key Terms used in Saturn Daytona Review by Edge:
Daytona: 16
Ridge Racer: 10
Saturn: 9
Sega: 4
AM2: 2
Playstation: 2
Namco: 1

  1. 1. "Saturn was not designed for fast 3D..." Jason Brookes, "Viewpoint," Edge, July 1995, 19.
  2. 2. "...the Playstation is the most powerful home system available..." Allan Murphy, SCEE Developer Support, "Viewpoint, Letters," Edge, August 1995, 18.
  3. 3. "the crucial graphical weakness ... is that it blocks in huge chunks of scenery disturbingly late," Jason Brookes, "testscreen," Edge, June 1995, 72.
  4. 4. "...Ridge Racer has established an unassailable lead over Daytona." Jason Brookes, "testscreen," Edge, June 1995, 73.
  5. 5. "The artificial intellegence of Daytona's cars is greatly superior to Ridge Racer's...there are up to 40 cars on track at once." Jason Brookes, "testscreen," Edge, June 1995, 74.
  6. 6. "...Saturn Daytona fails to capture the arcade experience that PlayStation Ridge Racer so convincingly delivers." Jason Brookes, "testscreen," Edge, June 1995, 75.

Road Rash Comparison

Road Rash - Saturn vs Playstation Comparison 1
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Road Rash - Saturn vs Playstation Comparison 2
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Tomb Raider Comparison

Tomb Raider - Saturn - S-VideoTomb Raider - PS1 - S-Video

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Screenshot Comparisons:

Tomb Raider - Saturn - S-VideoTomb Raider - PS1 - S-VideoTomb Raider - Saturn - S-VideoTomb Raider - PS1 - S-VideoTomb Raider - Saturn - S-VideoTomb Raider - PS1 - S-VideoTomb Raider - Saturn - S-VideoTomb Raider - PS1 - S-VideoTomb Raider - Saturn - S-VideoTomb Raider - PS1 - S-VideoTomb Raider - Saturn - S-VideoTomb Raider - PS1 - S-VideoTomb Raider - PS1 - S-VideoTomb Raider - Saturn - S-VideoTomb Raider - PS1 - S-VideoTomb Raider - Saturn - S-VideoTomb Raider - PS1 - S-VideoTomb Raider - Saturn - S-VideoPS1 - S-Video - Full Screen DitheringTomb Raider - Saturn - S-VideoPC Shot


Tomb Raider

Genre: 
3D Action Platformer, Complex Puzzles
Critique: 
Lower Resolution than PS1, Framerate Dips in some scenes
System: 
Sega Saturn
Region: 
North America
Release Month: 
11
Release Year: 
1996
Publisher: 
Eidos
Notable: 
Yes

Tomb Raider - Saturn - S-Video

Tomb Raider - Saturn - S-VideoTomb Raider - Saturn - S-VideoTomb Raider - Saturn - S-VideoTomb Raider - Saturn - S-VideoTomb Raider - Saturn - S-VideoTomb Raider - Saturn - S-VideoTomb Raider - Saturn - S-VideoTomb Raider - Saturn - S-VideoTomb Raider - Saturn - S-VideoTomb Raider - Saturn - S-VideoTomb Raider - Saturn - S-VideoTomb Raider - Saturn - S-Video

PC Shot

PC Shot


Compare to PS1 ->

Complete: 
Complete
Boxed: 
 
Cart Only: 
 
Wanted: 
No

Tomb Raider

System: 
Playstation
Region: 
North America
Release Month: 
11
Release Year: 
1996
Publisher: 
Eidos
Notable: 
Yes

 Tomb Raider - PS1 - S-Video

Tomb Raider - PS1 - S-VideoTomb Raider - PS1 - S-VideoTomb Raider - PS1 - S-VideoTomb Raider - PS1 - S-VideoTomb Raider - PS1 - S-VideoTomb Raider - PS1 - S-VideoTomb Raider - PS1 - S-VideoTomb Raider - PS1 - S-VideoTomb Raider - PS1 - S-VideoTomb Raider - PS1 - S-Video

Full Screen Dithering:

Tomb Raider - PS1 - S-VideoTomb Raider - PS1 - S-VideoTomb Raider - PS1 - S-VideoTomb Raider - PS1 - S-VideoPS1 - S-Video - Full Screen Dithering - Click Expand LinkPS1 - S-Video - Full Screen Dithering - Click Expand LinkPS1 - S-Video - Full Screen Dithering - Click Expand LinkPS1 - S-Video - Full Screen Dithering - Click Expand LinkPS1 - S-Video - Full Screen Dithering - Click Expand LinkPS1 - S-Video - Full Screen Dithering - Click Expand Link

Polygon Tearing

PS1 - S-Video - Z Sorting/Polygon TearingPS1 - S-Video - Z Sorting/Polygon TearingPS1 - S-Video - Z Sorting/Polygon TearingPS1 - S-Video - Z Sorting/Polygon TearingPS1 - S-Video - Z Sorting/Polygon Tearing


Compare to Saturn ->

Complete: 
Complete
Boxed: 
 
Cart Only: 
 
Wanted: 
No

Wipeout Comparison

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Screenshot Comparisons:

Wipeout Saturn S-VideoWipeout PS1 S-VideoWipeout Saturn S-VideoWipeout PS1 S-VideoWipeout Saturn S-VideoWipeout PS1 S-VideoWipeout Saturn S-VideoWipeout PS1 S-VideoWipeout Saturn S-VideoWipeout PS1 S-VideoWipeout Saturn S-VideoWipeout Saturn S-VideoWipeout PS1 S-VideoWipeout Saturn S-VideoWipeout PS1 S-VideoWipeout Saturn S-VideoWipeout PS1 S-VideoWipeout Saturn S-VideoWipeout PS1 S-Video

 

Wipeout

Genre: 
3D Futuristic Racer, Power Ups
Critique: 
20FPS, Slightly Longer Draw Distance Than PS1, Single Player
System: 
Sega Saturn
Region: 
North America
Release Month: 
5
Release Year: 
1996
Publisher: 
Sega
Notable: 
Yes

 Wipeout Saturn S-Video

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 Wipeout Saturn S-VideoWipeout Saturn S-VideoWipeout Saturn S-VideoWipeout Saturn S-VideoWipeout Saturn S-VideoWipeout Saturn S-VideoWipeout Saturn S-VideoWipeout Saturn S-VideoWipeout Saturn S-VideoWipeout Saturn S-VideoWipeout Saturn S-VideoWipeout Saturn S-VideoWipeout Saturn S-VideoWipeout Saturn S-VideoWipeout Saturn S-VideoWipeout Saturn S-VideoWipeout Saturn S-VideoWipeout Saturn S-Video

 


Compare to PS1 ->

Complete: 
Complete
Boxed: 
 
Cart Only: 
 
Wanted: 
No

Wipeout

Genre: 
3D Futuristic Racer, Power Ups
Critique: 
30 FPS, Slightly Shorter Draw Distance than Saturn, Single Player
System: 
Playstation
Region: 
North America
Release Month: 
11
Release Year: 
1995
Publisher: 
Psygnosis
Notable: 
Yes

 Wipeout PS1 S-Video

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  Wipeout PS1 S-VideoWipeout PS1 S-VideoWipeout PS1 S-VideoWipeout PS1 S-VideoWipeout PS1 S-VideoWipeout PS1 S-VideoWipeout PS1 S-VideoWipeout PS1 S-VideoWipeout PS1 S-VideoWipeout PS1 S-VideoWipeout PS1 S-VideoWipeout PS1 S-VideoWipeout PS1 S-Video

 


Compare to Saturn ->

Complete: 
0
Boxed: 
 
Cart Only: 
 
Wanted: 
No

Wipeout XL/2097 Comparison

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Screenshot Comparisons:

Wipeout XL - PS1 - S-VideoWipeout 2097 - Saturn - S-VideoWipeout XL - PS1 - S-VideoWipeout 2097 - Saturn - S-VideoWipeout XL - PS1 - S-VideoWipeout 2097 - Saturn - S-VideoWipeout XL - PS1 - S-VideoWipeout 2097 - Saturn - S-VideoWipeout XL - PS1 - S-VideoWipeout 2097 - Saturn - S-VideoWipeout XL - PS1 - S-VideoWipeout 2097 - Saturn - S-VideoWipeout XL - PS1 - S-VideoWipeout 2097 - Saturn - S-VideoWipeout XL - PS1 - S-VideoWipeout 2097 - Saturn - S-VideoWipeout XL - PS1 - S-VideoWipeout 2097 - Saturn - S-VideoWipeout XL - PS1 - S-VideoWipeout 2097 - Saturn - S-VideoWipeout XL - PS1 - S-VideoWipeout 2097 - Saturn - S-Video

Wipeout 2097

System: 
Sega Saturn
Region: 
Europe
Release Year: 
1997
Publisher: 
Psygnosis
Notable: 
.

 Wipeout 2097 - Saturn - S-Video

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 Wipeout 2097 - Saturn - S-VideoWipeout 2097 - Saturn - S-VideoWipeout 2097 - Saturn - S-VideoWipeout 2097 - Saturn - S-VideoWipeout 2097 - Saturn - S-VideoWipeout 2097 - Saturn - S-VideoWipeout 2097 - Saturn - S-VideoWipeout 2097 - Saturn - S-VideoWipeout 2097 - Saturn - S-VideoWipeout 2097 - Saturn - S-VideoWipeout 2097 - Saturn - S-Video


Compare to PS1 ->

 

Complete: 
Complete
Boxed: 
 
Cart Only: 
 
Wanted: 
No

Wipeout XL

System: 
Playstation
Region: 
North America
Release Month: 
10
Release Year: 
1996
Publisher: 
Psygnosis
Notable: 
Yes

 Wipeout XL - PS1 - S-Video

 Wipeout XL - PS1 - S-VideoWipeout XL - PS1 - S-VideoWipeout XL - PS1 - S-VideoWipeout XL - PS1 - S-VideoWipeout XL - PS1 - S-VideoWipeout XL - PS1 - S-VideoWipeout XL - PS1 - S-VideoWipeout XL - PS1 - S-VideoWipeout XL - PS1 - S-VideoWipeout XL - PS1 - S-VideoWipeout XL - PS1 - S-VideoWipeout XL - PS1 - S-Video


Compare to Saturn ->

Complete: 
0
Boxed: 
 
Cart Only: 
 
Wanted: 
No